389 lines
13 KiB
Python
389 lines
13 KiB
Python
import drawsvg as draw
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import os
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import math
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class Circle:
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def __init__(self, name: str, filepath: str, length=1000, height=1000, radius=10, distance=60, offset=50):
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assert length >= 0, "length can not be negative"
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assert height >= 0, "height can not be negative"
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assert radius >= 0, "radius can not be negative"
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assert distance >= 2*radius, "distance must be grater then two times the radius"
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assert offset >= 0, "offset can only be 0 - 100 %"
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assert offset <= 100, "offset can only be 0 - 100 %"
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self.__name = name
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self.__filepath = filepath
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self.__length = length
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self.__height = height
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self.__radius = radius
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self.__distance = distance
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self.__offset_percentage = offset
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self.__offset = (distance / 100) * offset
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@property
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def length(self):
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return self.__length
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@length.setter
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def length(self, val):
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assert val >= 0, "length can not be negative"
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self.__length = val
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@property
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def height(self):
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return self.__height
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@height.setter
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def height(self, val):
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assert val >= 0, "height can not be negative"
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self.__height = val
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@property
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def radius(self):
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return self.__radius
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@radius.setter
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def radius(self, val):
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assert val >= 0, "radius can not be negative"
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self.__radius = val
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@property
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def distance(self):
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return self.__distance
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@distance.setter
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def distance(self, val):
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assert val >= 2 * radius, "distance must be grater then two times the radius"
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self.__distance = val
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@property
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def offset_percentage(self):
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return self.__offset_percentage
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@property
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def offset(self):
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return self.__offset
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@offset.setter
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def offset(self, val):
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assert val >= 0, "offset can only be 0 - 100 %"
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assert val <= 100, "offset can only be 0 - 100 %"
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self.__offset = (self.__distance / 100) * val
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def circle_generation(self):
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x = self.__radius
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y = self.__radius
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i = 1
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canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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while y + self.__radius <= self.__height:
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while x + self.__radius <= self.__length:
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canvas.append(draw.Circle(x, y, self.__radius, fill='none', stroke_width=1, stroke='black'))
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x = x + self.__distance
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if i % 2 == 0:
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x = self.__radius
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else:
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x = self.__radius + self.__offset
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y = y + self.__distance
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i = i + 1
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canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
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class Hexagon:
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def __init__(self, name: str, filepath: str, length=1000, height=1000, key_width=50, bridge_width=10):
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assert length >= 0, "length can not be negative"
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assert height >= 0, "height can not be negative"
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assert key_width >= 0, "key width can not be negative"
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assert bridge_width >= 0, "bridge width can not be negative"
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self.__name = name
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self.__filepath = filepath
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self.__length = length
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self.__height = height
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self.__key_width = key_width
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self.__bridge_width = bridge_width
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@property
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def length(self):
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return self.__length
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@length.setter
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def length(self, val):
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assert val >= 0, "length can not be negative"
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self.__length = val
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@property
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def height(self):
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return self.__height
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@height.setter
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def height(self, val):
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assert val >= 0, "height can not be negative"
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self.__height = val
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@property
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def key_width(self):
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return self.__key_width
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@key_width.setter
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def key_width(self, val):
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assert val >= 0, "length can not be negative"
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self.__key_width = val
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@property
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def bridge_width(self):
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return self.__bridge_width
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@bridge_width.setter
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def bridge_width(self, val):
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assert val >= 0, "bridge width can not be negative"
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self.__bridge_width = val
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def hexagon_generation(self):
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i = 1
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x = 0
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y = 0
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side_length = self.__key_width / math.sqrt(3)
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sin_expression = math.sin(math.radians(30)) * side_length
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distance = self.__key_width + self.__bridge_width
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distance_y = (math.sqrt(3) / 2) * distance
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canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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while y + (2 * side_length) < self.__height:
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while x + self.__key_width < self.__length:
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p1_x = x + self.__key_width / 2
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p1_y = y
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p2_x = x
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p2_y = y + sin_expression
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p3_x = x
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p3_y = y + sin_expression + side_length
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p4_x = x + self.__key_width / 2
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p4_y = y + 2 * side_length
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p5_x = x + self.__key_width
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p5_y = y + sin_expression + side_length
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p6_x = x + self.__key_width
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p6_y = y + sin_expression
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hexagon = draw.Lines(p1_x, p1_y, p2_x, p2_y, p3_x, p3_y, p4_x, p4_y, p5_x, p5_y, p6_x, p6_y,
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fill='none', stroke='black', close='true')
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canvas.append(hexagon)
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x = x + distance
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if i % 2 == 0:
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x = 0
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else:
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x = distance / 2
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y = y + distance_y
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i = i + 1
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canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
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class Triangle:
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def __init__(self, name: str, filepath: str, length=1000, height=1000, side_length=50, bridge_width=10):
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assert length >= 0, "length can not be negative"
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assert height >= 0, "height can not be negative"
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assert side_length >= 0, "side length can not be negative"
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assert bridge_width >= 0, "bridge width can not be negative"
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self.__name = name
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self.__filepath = filepath
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self.__length = length
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self.__height = height
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self.__side_length = side_length
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self.__bridge_width = bridge_width
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@property
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def length(self):
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return self.__length
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@length.setter
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def length(self, val):
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assert val >= 0, "length can not be negative"
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self.__length = val
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@property
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def height(self):
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return self.__height
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@height.setter
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def height(self, val):
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assert val >= 0, "height can not be negative"
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self.__height = val
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@property
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def side_length(self):
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return self.__side_length
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@side_length.setter
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def side_length(self, val):
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assert val >= 0, "length can not be negative"
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self.__side_length = val
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@property
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def bridge_width(self):
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return self.__bridge_width
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@bridge_width.setter
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def bridge_width(self, val):
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assert val >= 0, "bridge width can not be negative"
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self.__bridge_width = val
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def triangle_generation(self):
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x = 0
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y = 0
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i = 1
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distance = self.__bridge_width / math.sin(math.radians(60))
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canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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while y + math.sqrt(3) / 2 * self.__side_length <= self.__height:
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while x + 1.5 * self.__side_length + distance <= self.__length:
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triangle1_p1_x = x
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triangle1_p1_y = y
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triangle1_p2_x = x + self.__side_length
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triangle1_p2_y = y
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triangle1_p3_x = x + math.sin(math.radians(30)) * self.__side_length
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triangle1_p3_y = y + math.cos(math.radians(30)) * self.__side_length
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triangle = draw.Lines(triangle1_p1_x, triangle1_p1_y, triangle1_p2_x, triangle1_p2_y, triangle1_p3_x,
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triangle1_p3_y, close='true', stroke='black', fill='none')
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canvas.append(triangle)
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x = x + self.__side_length + distance
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triangle2_p1_x = x
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triangle2_p1_y = y
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triangle2_p2_x = x - self.__side_length / 2
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triangle2_p2_y = y + math.sqrt(3) / 2 * self.__side_length
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triangle2_p3_x = x + self.__side_length / 2
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triangle2_p3_y = triangle2_p2_y
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triangle2 = draw.Lines(triangle2_p1_x, triangle2_p1_y, triangle2_p2_x, triangle2_p2_y, triangle2_p3_x,
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triangle2_p3_y, close='true', stroke='black', fill='none')
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canvas.append(triangle2)
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x = x + distance
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if i % 2 == 0:
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x = 0
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else:
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x = self.__side_length / 2 + distance
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y = y + self.__bridge_width + math.sqrt(3) / 2 * self.__side_length
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i = i + 1
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canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
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if __name__ == '__main__':
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name = input("Dateinamen:")
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path = input("Dateipfad (0 für aktuelles Verzeichnis):")
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if path == "0":
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path = os.getcwd()
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shape = int(input("Form (1: Kreis, 2: Hexagon, 3: Dreieck):"))
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if shape == 1:
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circle = Circle(name, path)
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print(f"\nStandardwerte\nHöhe: {circle.height} px\nLänge: {circle.length} px\nRadius: {circle.radius} px\nAbstand: {circle.distance} px\nOffset: {circle.offset_percentage} %\n")
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selection_flag = True
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while selection_flag:
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try:
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parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Radius, 4: Abstand, 5: Offste):"))
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if parameter_selection == 0:
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selection_flag = False
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elif parameter_selection == 1:
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height = int(input("Höhe in Pixeln eingeben:"))
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circle.height = height
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elif parameter_selection == 2:
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length = int(input("Länge in Pixeln:"))
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circle.length = length
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elif parameter_selection == 3:
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radius = int(input("Radius in Pixeln:"))
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circle.radius = radius
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elif parameter_selection == 4:
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distance = int(input("Abstand in Pixeln:"))
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circle.distance = distance
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elif parameter_selection == 5:
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offset = int(input("Offset in %:"))
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circle.offset = offset
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else:
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print("ungültiger Wert")
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except ValueError:
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print("ungültiger Wert")
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except AssertionError as error:
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print(error)
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circle.circle_generation()
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elif shape == 2:
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hexagon = Hexagon(name, path)
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print(
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f"\nStandardwerte\nHöhe: {hexagon.height} px\nLänge: {hexagon.length} px\nSchlüsselweite: {hexagon.key_width} px\nStegbreite: {hexagon.bridge_width} px\n")
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selection_flag = True
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while selection_flag:
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try:
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parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Schlüsselweite, 4: Stegbreite):"))
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if parameter_selection == 0:
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selection_flag = False
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elif parameter_selection == 1:
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height = int(input("Höhe in Pixeln eingeben:"))
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hexagon.height = height
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elif parameter_selection == 2:
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length = int(input("Länge in Pixeln:"))
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hexagon.length = length
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elif parameter_selection == 3:
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key_width = int(input("Schlüsselweite in Pixeln:"))
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hexagon.key_width = key_width
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elif parameter_selection == 4:
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bridge_width = int(input("Stegbreite in Pixeln:"))
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hexagon.bridge_width = bridge_width
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else:
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print("ungültiger Wert")
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except ValueError:
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print("ungültiger Wert")
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except AssertionError as error:
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print(error)
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hexagon.hexagon_generation()
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elif shape == 3:
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triangle = Triangle(name, path)
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print(
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f"\nStandardwerte\nHöhe: {triangle.height} px\nLänge: {triangle.length} px\nSeitenlänge: {triangle.side_length} px\nStegbreite: {triangle.bridge_width} px\n")
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selection_flag = True
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while selection_flag:
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try:
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parameter_selection = int(input(
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"Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Seitenlänge, 4: Stegbreite):"))
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if parameter_selection == 0:
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selection_flag = False
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elif parameter_selection == 1:
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height = int(input("Höhe in Pixeln eingeben:"))
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triangle.height = height
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elif parameter_selection == 2:
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length = int(input("Länge in Pixeln:"))
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triangle.length = length
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elif parameter_selection == 3:
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side_length = int(input("Seitenlänge in Pixeln:"))
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triangle.side_length = side_length
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elif parameter_selection == 4:
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bridge_width = int(input("Stegbreite in Pixeln:"))
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triangle.bridge_width = bridge_width
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else:
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print("ungültiger Wert")
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except ValueError:
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print("ungültiger Wert")
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except AssertionError as error:
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print(error)
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triangle.triangle_generation()
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else:
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print("ungültiger Wert")
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