import drawsvg as draw import os import math class Circle: def __init__(self, name: str, filepath: str, length=1000, height=1000, radius=10, distance=60, offset=50): assert length >= 0, "length can not be negative" assert height >= 0, "height can not be negative" assert radius >= 0, "radius can not be negative" assert distance >= 2*radius, "distance must be grater then two times the radius" assert offset >= 0, "offset can only be 0 - 100 %" assert offset <= 100, "offset can only be 0 - 100 %" self.__name = name self.__filepath = filepath self.__length = length self.__height = height self.__radius = radius self.__distance = distance self.__offset_percentage = offset self.__offset = (distance / 100) * offset @property def length(self): return self.__length @length.setter def length(self, val): assert val >= 0, "length can not be negative" self.__length = val @property def height(self): return self.__height @height.setter def height(self, val): assert val >= 0, "height can not be negative" self.__height = val @property def radius(self): return self.__radius @radius.setter def radius(self, val): assert val >= 0, "radius can not be negative" self.__radius = val @property def distance(self): return self.__distance @distance.setter def distance(self, val): assert val >= 2 * radius, "distance must be grater then two times the radius" self.__distance = val @property def offset_percentage(self): return self.__offset_percentage @property def offset(self): return self.__offset @offset.setter def offset(self, val): assert val >= 0, "offset can only be 0 - 100 %" assert val <= 100, "offset can only be 0 - 100 %" self.__offset = (self.__distance / 100) * val def circle_generation(self): x = self.__radius y = self.__radius i = 1 canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0)) while y + self.__radius <= self.__height: while x + self.__radius <= self.__length: canvas.append(draw.Circle(x, y, self.__radius, fill='none', stroke_width=1, stroke='black')) x = x + self.__distance if i % 2 == 0: x = self.__radius else: x = self.__radius + self.__offset y = y + self.__distance i = i + 1 canvas.save_svg(f'{self.__filepath}/{self.__name}.svg') class Hexagon: def __init__(self, name: str, filepath: str, length=1000, height=1000, key_width=50, bridge_width=10): assert length >= 0, "length can not be negative" assert height >= 0, "height can not be negative" assert key_width >= 0, "key width can not be negative" assert bridge_width >= 0, "bridge width can not be negative" self.__name = name self.__filepath = filepath self.__length = length self.__height = height self.__key_width = key_width self.__bridge_width = bridge_width @property def length(self): return self.__length @length.setter def length(self, val): assert val >= 0, "length can not be negative" self.__length = val @property def height(self): return self.__height @height.setter def height(self, val): assert val >= 0, "height can not be negative" self.__height = val @property def key_width(self): return self.__key_width @key_width.setter def key_width(self, val): assert val >= 0, "length can not be negative" self.__key_width = val @property def bridge_width(self): return self.__bridge_width @bridge_width.setter def bridge_width(self, val): assert val >= 0, "bridge width can not be negative" self.__bridge_width = val def hexagon_generation(self): i = 1 x = 0 y = 0 side_length = self.__key_width / math.sqrt(3) sin_expression = math.sin(math.radians(30)) * side_length distance = self.__key_width + self.__bridge_width distance_y = (math.sqrt(3) / 2) * distance canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0)) while y + (2 * side_length) < self.__height: while x + self.__key_width < self.__length: p1_x = x + self.__key_width / 2 p1_y = y p2_x = x p2_y = y + sin_expression p3_x = x p3_y = y + sin_expression + side_length p4_x = x + self.__key_width / 2 p4_y = y + 2 * side_length p5_x = x + self.__key_width p5_y = y + sin_expression + side_length p6_x = x + self.__key_width p6_y = y + sin_expression hexagon = draw.Lines(p1_x, p1_y, p2_x, p2_y, p3_x, p3_y, p4_x, p4_y, p5_x, p5_y, p6_x, p6_y, fill='none', stroke='black', close='true') canvas.append(hexagon) x = x + distance if i % 2 == 0: x = 0 else: x = distance / 2 y = y + distance_y i = i + 1 canvas.save_svg(f'{self.__filepath}/{self.__name}.svg') class Triangle: def __init__(self, name: str, filepath: str, length=1000, height=1000, side_length=50, bridge_width=10): assert length >= 0, "length can not be negative" assert height >= 0, "height can not be negative" assert side_length >= 0, "side length can not be negative" assert bridge_width >= 0, "bridge width can not be negative" self.__name = name self.__filepath = filepath self.__length = length self.__height = height self.__side_length = side_length self.__bridge_width = bridge_width @property def length(self): return self.__length @length.setter def length(self, val): assert val >= 0, "length can not be negative" self.__length = val @property def height(self): return self.__height @height.setter def height(self, val): assert val >= 0, "height can not be negative" self.__height = val @property def side_length(self): return self.__side_length @side_length.setter def side_length(self, val): assert val >= 0, "length can not be negative" self.__side_length = val @property def bridge_width(self): return self.__bridge_width @bridge_width.setter def bridge_width(self, val): assert val >= 0, "bridge width can not be negative" self.__bridge_width = val def triangle_generation(self): x = 0 y = 0 i = 1 distance = self.__bridge_width / math.sin(math.radians(60)) canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0)) while y + math.sqrt(3) / 2 * self.__side_length <= self.__height: while x + 1.5 * self.__side_length + distance <= self.__length: triangle1_p1_x = x triangle1_p1_y = y triangle1_p2_x = x + self.__side_length triangle1_p2_y = y triangle1_p3_x = x + math.sin(math.radians(30)) * self.__side_length triangle1_p3_y = y + math.cos(math.radians(30)) * self.__side_length triangle = draw.Lines(triangle1_p1_x, triangle1_p1_y, triangle1_p2_x, triangle1_p2_y, triangle1_p3_x, triangle1_p3_y, close='true', stroke='black', fill='none') canvas.append(triangle) x = x + self.__side_length + distance triangle2_p1_x = x triangle2_p1_y = y triangle2_p2_x = x - self.__side_length / 2 triangle2_p2_y = y + math.sqrt(3) / 2 * self.__side_length triangle2_p3_x = x + self.__side_length / 2 triangle2_p3_y = triangle2_p2_y triangle2 = draw.Lines(triangle2_p1_x, triangle2_p1_y, triangle2_p2_x, triangle2_p2_y, triangle2_p3_x, triangle2_p3_y, close='true', stroke='black', fill='none') canvas.append(triangle2) x = x + distance if i % 2 == 0: x = 0 else: x = self.__side_length / 2 + distance y = y + self.__bridge_width + math.sqrt(3) / 2 * self.__side_length i = i + 1 canvas.save_svg(f'{self.__filepath}/{self.__name}.svg') if __name__ == '__main__': name = input("Dateinamen:") path = input("Dateipfad (0 für aktuelles Verzeichnis):") if path == "0": path = os.getcwd() shape = int(input("Form (1: Kreis, 2: Hexagon, 3: Dreieck):")) if shape == 1: circle = Circle(name, path) print(f"\nStandardwerte\nHöhe: {circle.height} px\nLänge: {circle.length} px\nRadius: {circle.radius} px\nAbstand: {circle.distance} px\nOffset: {circle.offset_percentage} %\n") selection_flag = True while selection_flag: try: parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Radius, 4: Abstand, 5: Offste):")) if parameter_selection == 0: selection_flag = False elif parameter_selection == 1: height = int(input("Höhe in Pixeln eingeben:")) circle.height = height elif parameter_selection == 2: length = int(input("Länge in Pixeln:")) circle.length = length elif parameter_selection == 3: radius = int(input("Radius in Pixeln:")) circle.radius = radius elif parameter_selection == 4: distance = int(input("Abstand in Pixeln:")) circle.distance = distance elif parameter_selection == 5: offset = int(input("Offset in %:")) circle.offset = offset else: print("ungültiger Wert") except ValueError: print("ungültiger Wert") except AssertionError as error: print(error) circle.circle_generation() elif shape == 2: hexagon = Hexagon(name, path) print( f"\nStandardwerte\nHöhe: {hexagon.height} px\nLänge: {hexagon.length} px\nSchlüsselweite: {hexagon.key_width} px\nStegbreite: {hexagon.bridge_width} px\n") selection_flag = True while selection_flag: try: parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Schlüsselweite, 4: Stegbreite):")) if parameter_selection == 0: selection_flag = False elif parameter_selection == 1: height = int(input("Höhe in Pixeln eingeben:")) hexagon.height = height elif parameter_selection == 2: length = int(input("Länge in Pixeln:")) hexagon.length = length elif parameter_selection == 3: key_width = int(input("Schlüsselweite in Pixeln:")) hexagon.key_width = key_width elif parameter_selection == 4: bridge_width = int(input("Stegbreite in Pixeln:")) hexagon.bridge_width = bridge_width else: print("ungültiger Wert") except ValueError: print("ungültiger Wert") except AssertionError as error: print(error) hexagon.hexagon_generation() elif shape == 3: triangle = Triangle(name, path) print( f"\nStandardwerte\nHöhe: {triangle.height} px\nLänge: {triangle.length} px\nSeitenlänge: {triangle.side_length} px\nStegbreite: {triangle.bridge_width} px\n") selection_flag = True while selection_flag: try: parameter_selection = int(input( "Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Seitenlänge, 4: Stegbreite):")) if parameter_selection == 0: selection_flag = False elif parameter_selection == 1: height = int(input("Höhe in Pixeln eingeben:")) triangle.height = height elif parameter_selection == 2: length = int(input("Länge in Pixeln:")) triangle.length = length elif parameter_selection == 3: side_length = int(input("Seitenlänge in Pixeln:")) triangle.side_length = side_length elif parameter_selection == 4: bridge_width = int(input("Stegbreite in Pixeln:")) triangle.bridge_width = bridge_width else: print("ungültiger Wert") except ValueError: print("ungültiger Wert") except AssertionError as error: print(error) triangle.triangle_generation() else: print("ungültiger Wert")