Bug fixes
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@ -8,6 +8,7 @@ class Circle:
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assert length >= 0, "length can not be negative"
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assert length >= 0, "length can not be negative"
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assert height >= 0, "height can not be negative"
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assert height >= 0, "height can not be negative"
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assert radius >= 0, "radius can not be negative"
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assert radius >= 0, "radius can not be negative"
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assert radius <= distance / 2, "radius must be smaller then half the distance"
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assert distance >= 2*radius, "distance must be grater then two times the radius"
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assert distance >= 2*radius, "distance must be grater then two times the radius"
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assert offset_percentage >= 0, "offset can only be 0 - 100 %"
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assert offset_percentage >= 0, "offset can only be 0 - 100 %"
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assert offset_percentage <= 100, "offset can only be 0 - 100 %"
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assert offset_percentage <= 100, "offset can only be 0 - 100 %"
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@ -46,6 +47,7 @@ class Circle:
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@radius.setter
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@radius.setter
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def radius(self, val):
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def radius(self, val):
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assert val >= 0, "radius can not be negative"
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assert val >= 0, "radius can not be negative"
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assert radius <= self.__distance / 2, "radius must be smaller then half the distance"
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self.__radius = val
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self.__radius = val
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@property
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@property
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@ -56,6 +58,7 @@ class Circle:
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def distance(self, val):
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def distance(self, val):
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assert val >= 2 * self.__radius, "distance must be grater then two times the radius"
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assert val >= 2 * self.__radius, "distance must be grater then two times the radius"
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self.__distance = val
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self.__distance = val
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self.__offset = (val / 100) * self.__offset_percentage
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@property
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@property
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def offset_percentage(self):
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def offset_percentage(self):
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@ -73,7 +76,7 @@ class Circle:
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x = self.__radius
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x = self.__radius
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y = self.__radius
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y = self.__radius
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i = 1
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i = 1
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dictance_y = (math.sqrt(3) / 2) * self.__distance
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distance_y = (math.sqrt(3) / 2) * self.__distance
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canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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@ -90,13 +93,13 @@ class Circle:
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else:
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else:
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x = self.__radius + self.__offset
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x = self.__radius + self.__offset
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y = y + dictance_y
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y = y + distance_y
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i = i + 1
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i = i + 1
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if generate_shifted_pattern:
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if generate_shifted_pattern:
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i = 1
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i = 1
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x_shifted = self.__radius + self.__distance / 2
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x_shifted = self.__radius + self.__distance / 2
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y_shifted = self.__radius + dictance_y / (2 * math.sqrt(3))
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y_shifted = self.__radius + distance_y / (2 * math.sqrt(3))
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canvas_shifted = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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canvas_shifted = draw.Drawing(self.__length, self.__height, origin=(0, 0))
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@ -111,7 +114,7 @@ class Circle:
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x_shifted = self.__radius + self.__distance / 2
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x_shifted = self.__radius + self.__distance / 2
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else:
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else:
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x_shifted = self.__radius + self.__distance / 2 + self.__offset
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x_shifted = self.__radius + self.__distance / 2 + self.__offset
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y_shifted = y_shifted + dictance_y
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y_shifted = y_shifted + distance_y
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i = i + 1
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i = i + 1
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if filetype == 'svg':
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if filetype == 'svg':
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