Mustergenerator/mustergenerator.py

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21 KiB
Python
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import drawsvg as draw
import os
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import math
class Circle:
def __init__(self, name: str, filepath: str, length=50, height=50, radius=1, distance=2.4, offset_percentage=50):
assert length >= 0, "length can not be negative"
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assert height >= 0, "height can not be negative"
assert radius >= 0, "radius can not be negative"
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assert radius <= distance / 2, "radius must be smaller then half the distance"
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assert distance >= 2*radius, "distance must be grater then two times the radius"
assert offset_percentage >= 0, "offset can only be 0 - 100 %"
assert offset_percentage <= 100, "offset can only be 0 - 100 %"
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self.__name = name
self.__filepath = filepath
self.__length = length
self.__height = height
self.__radius = radius
self.__distance = distance
self.__offset_percentage = offset_percentage
self.__offset = (distance / 100) * offset_percentage
@property
def length(self):
return self.__length
@length.setter
def length(self, val):
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assert val >= 0, "length can not be negative"
self.__length = val
@property
def height(self):
return self.__height
@height.setter
def height(self, val):
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assert val >= 0, "height can not be negative"
self.__height = val
@property
def radius(self):
return self.__radius
@radius.setter
def radius(self, val):
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assert val >= 0, "radius can not be negative"
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assert radius <= self.__distance / 2, "radius must be smaller then half the distance"
self.__radius = val
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@property
def distance(self):
return self.__distance
@distance.setter
def distance(self, val):
assert val >= 2 * self.__radius, "distance must be grater then two times the radius"
self.__distance = val
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self.__offset = (val / 100) * self.__offset_percentage
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@property
def offset_percentage(self):
return self.__offset_percentage
@offset_percentage.setter
def offset_percentage(self, val):
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assert val >= 0, "offset can only be 0 - 100 %"
assert val <= 100, "offset can only be 0 - 100 %"
self.__offset_percentage = val
self.__offset = (self.__distance / 100) * val
def circle_generation(self, filetype='svg', generate_shifted_pattern=True):
assert filetype == 'svg' or 'png', "Dateityp mus svg oder png sein"
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x = self.__radius
y = self.__radius
i = 1
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distance_y = (math.sqrt(3) / 2) * self.__distance
canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
alignment_dot = draw.Circle(0.1, 0.1, 0.1, stroke='black', stroke_width=0.05)
canvas.append(alignment_dot)
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while y + self.__radius <= self.__height:
while x + self.__radius <= self.__length:
canvas.append(draw.Circle(x, y, self.__radius, fill='none', stroke_width=0.1, stroke='black'))
x = x + self.__distance
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if i % 2 == 0:
x = self.__radius
else:
x = self.__radius + self.__offset
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y = y + distance_y
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i = i + 1
if generate_shifted_pattern:
i = 1
x_shifted = self.__radius + self.__distance / 2
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y_shifted = self.__radius + distance_y / (2 * math.sqrt(3))
canvas_shifted = draw.Drawing(self.__length, self.__height, origin=(0, 0))
canvas_shifted.append(alignment_dot)
while y_shifted + self.__radius <= self.__height:
while x_shifted + self.__radius <= self.__length:
canvas_shifted.append(draw.Circle(x_shifted, y_shifted, self.__radius, fill='none', stroke_width=0.1, stroke='black'))
x_shifted = x_shifted + self.__distance
if i % 2 == 0:
x_shifted = self.__radius + self.__distance / 2
else:
x_shifted = self.__radius + self.__distance / 2 + self.__offset
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y_shifted = y_shifted + distance_y
i = i + 1
if filetype == 'svg':
canvas_shifted.save_svg(f'{self.__filepath}/{self.__name}_versetzt.svg')
if filetype == 'png':
canvas_shifted.save_png(f'{self.__filepath}/{self.__name}_versetzt.png')
if filetype == 'svg':
canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
if filetype == 'png':
canvas.save_png(f'{self.__filepath}/{self.__name}.png')
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class Hexagon:
def __init__(self, name: str, filepath: str, length=50, height=50, key_width=2, bridge_width=0.5):
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assert length >= 0, "length can not be negative"
assert height >= 0, "height can not be negative"
assert key_width >= 0, "key width can not be negative"
assert bridge_width >= 0, "bridge width can not be negative"
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self.__name = name
self.__filepath = filepath
self.__length = length
self.__height = height
self.__key_width = key_width
self.__bridge_width = bridge_width
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@property
def length(self):
return self.__length
@length.setter
def length(self, val):
assert val >= 0, "length can not be negative"
self.__length = val
@property
def height(self):
return self.__height
@height.setter
def height(self, val):
assert val >= 0, "height can not be negative"
self.__height = val
@property
def key_width(self):
return self.__key_width
@key_width.setter
def key_width(self, val):
assert val >= 0, "length can not be negative"
self.__key_width = val
@property
def bridge_width(self):
return self.__bridge_width
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@bridge_width.setter
def bridge_width(self, val):
assert val >= 0, "bridge width can not be negative"
self.__bridge_width = val
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def hexagon_generation(self, filetype='svg', generate_shifted_pattern=True):
assert filetype == 'svg' or 'png', "Dateityp mus svg oder png sein"
i = 1
x = 0
y = 0
side_length = self.__key_width / math.sqrt(3)
sin_expression = math.sin(math.radians(30)) * side_length
distance = self.__key_width + self.__bridge_width
distance_y = (math.sqrt(3) / 2) * distance
canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
alignment_dot = draw.Circle(0.1, 0.1, 0.1, stroke='black', stroke_width=0.05)
canvas.append(alignment_dot)
while y + (2 * side_length) < self.__height:
while x + self.__key_width < self.__length:
p1_x = x + self.__key_width / 2
p1_y = y
p2_x = x
p2_y = y + sin_expression
p3_x = x
p3_y = y + sin_expression + side_length
p4_x = x + self.__key_width / 2
p4_y = y + 2 * side_length
p5_x = x + self.__key_width
p5_y = y + sin_expression + side_length
p6_x = x + self.__key_width
p6_y = y + sin_expression
hexagon = draw.Lines(p1_x, p1_y, p2_x, p2_y, p3_x, p3_y, p4_x, p4_y, p5_x, p5_y, p6_x, p6_y,
fill='none', stroke='black', close='true', stroke_width=0.1)
canvas.append(hexagon)
x = x + distance
if i % 2 == 0:
x = 0
else:
x = distance / 2
y = y + distance_y
i = i + 1
if generate_shifted_pattern:
x_shifted = distance / 2
y_shifted = distance / (2 * math.sqrt(3))
i = 1
canvas_shifted = draw.Drawing(self.__length, self.__height, origin=(0, 0))
canvas_shifted.append(alignment_dot)
while y_shifted + (2 * side_length) < self.__height:
while x_shifted + self.__key_width < self.__length:
p1_x_2 = x_shifted + self.__key_width / 2
p1_y_2 = y_shifted
p2_x_2 = x_shifted
p2_y_2 = y_shifted + sin_expression
p3_x_2 = x_shifted
p3_y_2 = y_shifted + sin_expression + side_length
p4_x_2 = x_shifted + self.__key_width / 2
p4_y_2 = y_shifted + 2 * side_length
p5_x_2 = x_shifted + self.__key_width
p5_y_2 = y_shifted + sin_expression + side_length
p6_x_2 = x_shifted + self.__key_width
p6_y_2 = y_shifted + sin_expression
hexagon_shifted = draw.Lines(p1_x_2, p1_y_2, p2_x_2, p2_y_2, p3_x_2, p3_y_2, p4_x_2, p4_y_2, p5_x_2,
p5_y_2, p6_x_2, p6_y_2, fill='none', stroke='black', close='true',
stroke_width=0.1)
canvas_shifted.append(hexagon_shifted)
x_shifted = x_shifted + distance
if i % 2 == 0:
x_shifted = distance / 2
else:
x_shifted = distance
y_shifted = y_shifted + distance_y
i = i + 1
if filetype == 'svg':
canvas_shifted.save_svg(f'{self.__filepath}/{self.__name}_versetzt.svg')
if filetype == 'png':
canvas_shifted.save_png(f'{self.__filepath}/{self.__name}_versetzt.png')
if filetype == 'svg':
canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
if filetype == 'png':
canvas.save_png(f'{self.__filepath}/{self.__name}.png')
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class Triangle:
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def __init__(self, name: str, filepath: str, length=50, height=50, side_length=2, bridge_width=0.5):
assert length >= 0, "length can not be negative"
assert height >= 0, "height can not be negative"
assert side_length >= 0, "side length can not be negative"
assert bridge_width >= 0, "bridge width can not be negative"
self.__name = name
self.__filepath = filepath
self.__length = length
self.__height = height
self.__side_length = side_length
self.__bridge_width = bridge_width
@property
def length(self):
return self.__length
@length.setter
def length(self, val):
assert val >= 0, "length can not be negative"
self.__length = val
@property
def height(self):
return self.__height
@height.setter
def height(self, val):
assert val >= 0, "height can not be negative"
self.__height = val
@property
def side_length(self):
return self.__side_length
@side_length.setter
def side_length(self, val):
assert val >= 0, "length can not be negative"
self.__side_length = val
@property
def bridge_width(self):
return self.__bridge_width
@bridge_width.setter
def bridge_width(self, val):
assert val >= 0, "bridge width can not be negative"
self.__bridge_width = val
def triangle_generation(self, filetype='svg'):
assert filetype == 'svg' or 'png', "Dateityp mus svg oder png sein"
x = 0
y = 0
i = 1
distance = self.__bridge_width / math.sin(math.radians(60))
canvas = draw.Drawing(self.__length, self.__height, origin=(0, 0))
while y + math.sqrt(3) / 2 * self.__side_length <= self.__height:
while x + 1.5 * self.__side_length + distance <= self.__length:
triangle1_p1_x = x
triangle1_p1_y = y
triangle1_p2_x = x + self.__side_length
triangle1_p2_y = y
triangle1_p3_x = x + math.sin(math.radians(30)) * self.__side_length
triangle1_p3_y = y + math.cos(math.radians(30)) * self.__side_length
triangle = draw.Lines(triangle1_p1_x, triangle1_p1_y, triangle1_p2_x, triangle1_p2_y, triangle1_p3_x,
triangle1_p3_y, close='true', stroke='black', fill='none', stroke_width=0.1)
canvas.append(triangle)
x = x + self.__side_length + distance
triangle2_p1_x = x
triangle2_p1_y = y
triangle2_p2_x = x - self.__side_length / 2
triangle2_p2_y = y + math.sqrt(3) / 2 * self.__side_length
triangle2_p3_x = x + self.__side_length / 2
triangle2_p3_y = triangle2_p2_y
triangle2 = draw.Lines(triangle2_p1_x, triangle2_p1_y, triangle2_p2_x, triangle2_p2_y, triangle2_p3_x,
triangle2_p3_y, close='true', stroke='black', fill='none', stroke_width=0.1)
canvas.append(triangle2)
x = x + distance
if i % 2 == 0:
x = 0
else:
x = self.__side_length / 2 + distance
y = y + self.__bridge_width + math.sqrt(3) / 2 * self.__side_length
i = i + 1
if filetype == 'svg':
canvas.save_svg(f'{self.__filepath}/{self.__name}.svg')
if filetype == 'png':
canvas.save_png(f'{self.__filepath}/{self.__name}.png')
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if __name__ == '__main__':
name = input("Dateinamen:")
path = input("Dateipfad (0 für aktuelles Verzeichnis):")
if path == "0":
path = os.getcwd()
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shape = int(input("Form (1: Kreis, 2: Hexagon, 3: Dreieck):"))
filetype = 'svg'
shift = True
if shape == 1:
circle = Circle(name, path)
print(f"\nStandardwerte\n1. Höhe: {circle.height} mm\n2. Länge: {circle.length} mm\n3. Radius: {circle.radius} mm\n4. Abstand: {circle.distance} mm\n5. Offset: {circle.offset_percentage} %\n6. Versetztes Muster generiren: {shift}\n7. Dateityp: {filetype}\n")
selection_flag = True
while selection_flag:
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try:
parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Radius, 4: Abstand, 5: Offste, 6: Versetztes Muster, 7: Dateityp):"))
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if parameter_selection == 0:
selection_flag = False
elif parameter_selection == 1:
height = float(input("Höhe in mm eingeben:"))
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circle.height = height
elif parameter_selection == 2:
length = float(input("Länge in mm:"))
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circle.length = length
elif parameter_selection == 3:
radius = float(input("Radius in mm:"))
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circle.radius = radius
elif parameter_selection == 4:
distance = float(input("Abstand in mm:"))
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circle.distance = distance
elif parameter_selection == 5:
offset = float(input("Offset in %:"))
circle.offset_percentage = offset
elif parameter_selection == 6:
shift_select = int(input("Versetztes muster generieren (0: nein, 1: ja):"))
if shift_select == 0:
shift = False
elif shift_select == 1:
shift = True
else:
raise ValueError
elif parameter_selection == 7:
filetype_selection = int(input(f"1: {name}.svg, 2: {name}.png:"))
if filetype_selection == 1:
filetype = "svg"
elif filetype_selection == 2:
filetype = "png"
else:
raise ValueError
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else:
print("ungültiger Wert")
except ValueError:
print("ungültiger Wert")
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except AssertionError as error:
print(error)
print(
f"\nAktuelle Werte\n1. Höhe: {circle.height} mm\n2. Länge: {circle.length} mm\n3. Radius: {circle.radius} mm\n4. Abstand: {circle.distance} mm\n5. Offset: {circle.offset_percentage} %\n6. Versetztes Muster generiren: {shift}\n7. Dateityp: {filetype}\n")
circle.circle_generation(filetype, shift)
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elif shape == 2:
hexagon = Hexagon(name, path)
print(
f"\nStandardwerte\n1. Höhe: {hexagon.height} mm\n2. Länge: {hexagon.length} mm\n3. Schlüsselweite: {hexagon.key_width} mm\n4. Stegbreite: {hexagon.bridge_width} mm\n5. Versetztes Muster generiren: {shift}\n6. Dateityp: Dateityp: {filetype}\n")
selection_flag = True
while selection_flag:
try:
parameter_selection = int(input("Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Schlüsselweite, 4: Stegbreite, 5: Versetztes Muster, 6: Dateityp):"))
if parameter_selection == 0:
selection_flag = False
elif parameter_selection == 1:
height = float(input("Höhe in Pixeln eingeben:"))
hexagon.height = height
elif parameter_selection == 2:
length = float(input("Länge in mm:"))
hexagon.length = length
elif parameter_selection == 3:
key_width = float(input("Schlüsselweite in mm:"))
hexagon.key_width = key_width
elif parameter_selection == 4:
bridge_width = float(input("Stegbreite in mm:"))
hexagon.bridge_width = bridge_width
elif parameter_selection == 5:
shift_select = int(input("Versetztes Muster generieren (0: nein, 1: ja):"))
if shift_select == 0:
shift = False
elif shift_select == 1:
shift = True
else:
raise ValueError
elif parameter_selection == 6:
filetype_selection = int(input(f"1: {name}.svg, 2: {name}.png:"))
if filetype_selection == 1:
filetype = "svg"
elif filetype_selection == 2:
filetype = "png"
else:
raise ValueError
else:
print("ungültiger Wert")
except ValueError:
print("ungültiger Wert")
except AssertionError as error:
print(error)
print(
f"\nAktuelle Werte\n1. Höhe: {hexagon.height} mm\n2. Länge: {hexagon.length} mm\n3. Schlüsselweite: {hexagon.key_width} mm\n4. Stegbreite: {hexagon.bridge_width} mm\n5. Versetztes Muster generiren: {shift}\n6.Dateityp: {filetype}\n")
hexagon.hexagon_generation(filetype, shift)
elif shape == 3:
triangle = Triangle(name, path)
print(
f"\nStandardwerte\n1. Höhe: {triangle.height} mm\n2. Länge: {triangle.length} mm\n3. Seitenlänge: {triangle.side_length} mm\n4. Stegbreite: {triangle.bridge_width} mm\n5. Dateityp: {filetype}\n")
selection_flag = True
while selection_flag:
try:
parameter_selection = int(input(
"Parameter ändern (0: keinen Parameter ändern, 1: Höhe, 2: Länge, 3: Seitenlänge, 4: Stegbreite, 5: Dateityp):"))
if parameter_selection == 0:
selection_flag = False
elif parameter_selection == 1:
height = float(input("Höhe in mm eingeben:"))
triangle.height = height
elif parameter_selection == 2:
length = float(input("Länge in mm:"))
triangle.length = length
elif parameter_selection == 3:
side_length = float(input("Seitenlänge in mm:"))
triangle.side_length = side_length
elif parameter_selection == 4:
bridge_width = float(input("Stegbreite in mm:"))
triangle.bridge_width = bridge_width
elif parameter_selection == 5:
filetype_selection = int(input(f"1: {name}.svg, 2: {name}.png:"))
if filetype_selection == 1:
filetype = "svg"
elif filetype_selection == 2:
filetype = "png"
else:
raise ValueError
else:
print("ungültiger Wert")
except ValueError:
print("ungültiger Wert")
except AssertionError as error:
print(error)
print(
f"\nAktuelle Werte\n1. Höhe: {triangle.height} mm\n2. Länge: {triangle.length} mm\n3. Seitenlänge: {triangle.side_length} mm\n4. Stegbreite: {triangle.bridge_width} mm\n5. Dateityp: {filetype}\n")
triangle.triangle_generation(filetype)
else:
print("ungültiger Wert")